Olga Rudnicka

Technical Game Designer specialising in Unity and C#, with 4+ years of experience and a strong background in Level Design. I combine gameplay mechanics and systems design with prototyping, programming and building custom editor tools.

I co-organise Krakowskie Gamedevowe Pogaduchy and mentor students at AGH in the Code Industry research circle.

Outside of game development, I give feedback on games by indie developers, including Grzegorz Wątroba (Okiem Deva) and Sos Sosowski.

Olga Rudnicka — portraitLinkedIn

Games

Selected projects — from premium indie to casual mobile.